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August 13, 2009 Link to this post

Creamer on playing with your friends
Kotaku "why publish an interview all at once, when you can release a couple of questions a day and increase ad revenues exponentially?" Australia has posted yet another article containing info from a Curtis Creamer interview they conducted last week. This one focuses on the fact that the vast majority of Halo 3 players, worldwide, do NOT play multiplayer online... and how some of the decisions that were made with respect to how the mode works were driven by this fact. Drop-in, drop-out Firefight matchmaking might be pretty cool... but it's not what Bungie was aiming at. (Louis Wu 17:59:47 UTC)




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